Allow passing category IDs to the export command in CLI

Closes #798
This commit is contained in:
Tyrrrz
2023-02-13 22:07:18 +02:00
parent c8d83beb8d
commit 9ad8126d60
2 changed files with 27 additions and 2 deletions

View File

@@ -15,6 +15,7 @@ using DiscordChatExporter.Core.Exporting;
using DiscordChatExporter.Core.Exporting.Filtering;
using DiscordChatExporter.Core.Exporting.Partitioning;
using DiscordChatExporter.Core.Utils;
using DiscordChatExporter.Core.Utils.Extensions;
using Gress;
namespace DiscordChatExporter.Cli.Commands.Base;
@@ -233,12 +234,36 @@ public abstract class ExportCommandBase : TokenCommandBase
protected async ValueTask ExecuteAsync(IConsole console, IReadOnlyList<Snowflake> channelIds)
{
var cancellationToken = console.RegisterCancellationHandler();
await console.Output.WriteLineAsync("Resolving channel(s)...");
var channels = new List<Channel>();
var guildChannelMap = new Dictionary<Snowflake, IReadOnlyList<Channel>>();
foreach (var channelId in channelIds)
{
var channel = await Discord.GetChannelAsync(channelId, cancellationToken);
channels.Add(channel);
// Unwrap categories
if (channel.Kind == ChannelKind.GuildCategory)
{
var guildChannels =
guildChannelMap.GetValueOrDefault(channel.GuildId) ??
await Discord.GetGuildChannelsAsync(channel.GuildId, cancellationToken);
foreach (var guildChannel in guildChannels)
{
if (guildChannel.Category.Id == channel.Id)
channels.Add(guildChannel);
}
// Cache the guild channels to avoid redundant work
guildChannelMap[channel.GuildId] = guildChannels;
}
else
{
channels.Add(channel);
}
}
await ExecuteAsync(console, channels);