improve media control logic

This commit is contained in:
Kavish Devar
2025-01-03 02:05:20 +05:30
parent 9fea483d51
commit 66eaa985c8
4 changed files with 62 additions and 10 deletions

View File

@@ -20,21 +20,43 @@
package me.kavishdevar.aln.utils
import android.media.AudioManager
import android.media.AudioPlaybackConfiguration
import android.os.Handler
import android.os.Looper
import android.util.Log
import android.view.KeyEvent
object MediaController {
private var initialVolume: Int? = null // Nullable to track the unset state
private lateinit var audioManager: AudioManager // Declare AudioManager
private var initialVolume: Int? = null
private lateinit var audioManager: AudioManager
var iPausedTheMedia = false
var userPlayedTheMedia = false
// Initialize the singleton with the AudioManager instance
fun initialize(audioManager: AudioManager) {
this.audioManager = audioManager
audioManager.registerAudioPlaybackCallback(cb, null)
}
val cb = object : AudioManager.AudioPlaybackCallback() {
override fun onPlaybackConfigChanged(configs: MutableList<AudioPlaybackConfiguration>?) {
super.onPlaybackConfigChanged(configs)
Log.d("MediaController", "Playback config changed, iPausedTheMedia: $iPausedTheMedia")
if (configs != null && !iPausedTheMedia) {
Log.d("MediaController", "Seems like the user changed the state of media themselves, now I won't `play` until the ear detection pauses it.")
Handler(Looper.getMainLooper()).postDelayed({
iPausedTheMedia = !audioManager.isMusicActive
userPlayedTheMedia = audioManager.isMusicActive
}, 7) // i have no idea why, but android sends a pause event a hundred times after the user does something.
}
}
}
@Synchronized
fun sendPause() {
if (audioManager.isMusicActive) {
Log.d("MediaController", "Sending pause with iPausedTheMedia: $iPausedTheMedia, userPlayedTheMedia: $userPlayedTheMedia")
if (audioManager.isMusicActive && !userPlayedTheMedia) {
iPausedTheMedia = true
userPlayedTheMedia = false
audioManager.dispatchMediaKeyEvent(
KeyEvent(
KeyEvent.ACTION_DOWN,
@@ -52,7 +74,10 @@ object MediaController {
@Synchronized
fun sendPlay() {
if (!audioManager.isMusicActive) {
Log.d("MediaController", "Sending play with iPausedTheMedia: $iPausedTheMedia")
if (iPausedTheMedia) {
Log.d("MediaController", "Sending play and setting userPlayedTheMedia to false")
userPlayedTheMedia = false
audioManager.dispatchMediaKeyEvent(
KeyEvent(
KeyEvent.ACTION_DOWN,
@@ -76,8 +101,7 @@ object MediaController {
Log.d("MediaController", "Initial Volume Set: $initialVolume")
audioManager.setStreamVolume(
AudioManager.STREAM_MUSIC,
audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC) * 1 / 12, // Set to a lower volume when speaking starts
0
audioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC) * 1 / 12, 0
)
}
Log.d("MediaController", "Initial Volume: $initialVolume")
@@ -91,4 +115,5 @@ object MediaController {
initialVolume = null // Reset to null after restoring the volume
}
}
}