mirror of
https://github.com/Tyrrrz/DiscordChatExporter.git
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23 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b1de9c4eca | |||
| 48ec4d085a | |||
| 668ac70fae | |||
| 0d1ce38489 | |||
| 666f2d8d4a | |||
| 2dd0742c1c | |||
| 69fe8af87a | |||
| e493357a9f | |||
| 492003c75a | |||
| 28175e2110 | |||
| a564906719 | |||
| 019278f6d4 | |||
| 5161593e0f | |||
| 847a05a269 | |||
| f09f30c7bd | |||
| 88727a1fe6 | |||
| bb98049df7 | |||
| e519bdcc6f | |||
| 1356d4483a | |||
| 4a3dc5c5ee | |||
| e665356890 | |||
| 7b614ed448 | |||
| 6531462220 |
@@ -1,3 +1,18 @@
|
||||
### v2.10 (03-Mar-2019)
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||||
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||||
- [HTML] Reworked the entire markdown parsing engine which fixes numerous rendering inconsistencies (over 15 issues fixed).
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- [HTML] Added support for animated emojis.
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||||
- [HTML] Standard emojis are now rendered using Twemoji, the same image set that Discord uses.
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- [HTML] Fixed an issue where video attachments would render incorrectly.
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- [HTML] Minor fixes in styling.
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- [GUI] Aggregated export progress is now shown in the taskbar.
|
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- [GUI] Checkmarks are now displayed next to channels that are selected.
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||||
- [CLI] Added progress reporting when exporting chat logs.
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||||
|
||||
### v2.9.1 (10-Feb-2019)
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||||
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||||
- Fixed an issue where some of the last messages in a channel would sometimes not get exported.
|
||||
|
||||
### v2.9 (09-Feb-2019)
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||||
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||||
- Added categories to channel list in GUI. Channels are now also grouped by category.
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||||
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||||
@@ -3,9 +3,9 @@
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||||
<PropertyGroup>
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||||
<OutputType>Exe</OutputType>
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||||
<TargetFramework>net461</TargetFramework>
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||||
<Version>2.9</Version>
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||||
<Version>2.10</Version>
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||||
<Company>Tyrrrz</Company>
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<Copyright>Copyright (c) 2017-2018 Alexey Golub</Copyright>
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<Copyright>Copyright (c) Alexey Golub</Copyright>
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||||
<ApplicationIcon>..\favicon.ico</ApplicationIcon>
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||||
</PropertyGroup>
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||||
|
||||
|
||||
@@ -0,0 +1,28 @@
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||||
using System;
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||||
|
||||
namespace DiscordChatExporter.Cli.Internal
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||||
{
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internal class InlineProgress : IProgress<double>, IDisposable
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{
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private readonly int _posX;
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private readonly int _posY;
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|
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public InlineProgress()
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{
|
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_posX = Console.CursorLeft;
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_posY = Console.CursorTop;
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}
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||||
|
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public void Report(double progress)
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{
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Console.SetCursorPosition(_posX, _posY);
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Console.WriteLine($"{progress:P1}");
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}
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||||
|
||||
public void Dispose()
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||||
{
|
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Console.SetCursorPosition(_posX, _posY);
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Console.WriteLine("Completed ✓");
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}
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}
|
||||
}
|
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@@ -1,6 +1,7 @@
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using System;
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using System.IO;
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using System.Threading.Tasks;
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using DiscordChatExporter.Cli.Internal;
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using DiscordChatExporter.Cli.Verbs.Options;
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using DiscordChatExporter.Core.Helpers;
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using DiscordChatExporter.Core.Services;
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@@ -28,27 +29,29 @@ namespace DiscordChatExporter.Cli.Verbs
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if (Options.MessageGroupLimit > 0)
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settingsService.MessageGroupLimit = Options.MessageGroupLimit;
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// Get chat log
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var chatLog = await dataService.GetChatLogAsync(Options.GetToken(), Options.ChannelId,
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Options.After, Options.Before);
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// Generate file path if not set or is a directory
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var filePath = Options.OutputPath;
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if (filePath.IsBlank() || ExportHelper.IsDirectoryPath(filePath))
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// Track progress
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Console.Write($"Exporting channel [{Options.ChannelId}]... ");
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using (var progress = new InlineProgress())
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{
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// Generate default file name
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var fileName = ExportHelper.GetDefaultExportFileName(Options.ExportFormat, chatLog.Guild,
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chatLog.Channel, Options.After, Options.Before);
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// Get chat log
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var chatLog = await dataService.GetChatLogAsync(Options.GetToken(), Options.ChannelId,
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Options.After, Options.Before, progress);
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// Combine paths
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filePath = Path.Combine(filePath ?? "", fileName);
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||||
// Generate file path if not set or is a directory
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var filePath = Options.OutputPath;
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if (filePath.IsBlank() || ExportHelper.IsDirectoryPath(filePath))
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{
|
||||
// Generate default file name
|
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var fileName = ExportHelper.GetDefaultExportFileName(Options.ExportFormat, chatLog.Guild,
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chatLog.Channel, Options.After, Options.Before);
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||||
|
||||
// Combine paths
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filePath = Path.Combine(filePath ?? "", fileName);
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}
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// Export
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exportService.ExportChatLog(chatLog, filePath, Options.ExportFormat, Options.PartitionLimit);
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}
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// Export
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exportService.ExportChatLog(chatLog, filePath, Options.ExportFormat, Options.PartitionLimit);
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|
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// Print result
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Console.WriteLine($"Exported chat to [{filePath}]");
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||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@ using System.IO;
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using System.Linq;
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||||
using System.Net;
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||||
using System.Threading.Tasks;
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||||
using DiscordChatExporter.Cli.Internal;
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using DiscordChatExporter.Cli.Verbs.Options;
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||||
using DiscordChatExporter.Core.Exceptions;
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||||
using DiscordChatExporter.Core.Helpers;
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||||
@@ -42,25 +43,24 @@ namespace DiscordChatExporter.Cli.Verbs
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{
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try
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{
|
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// Print current channel name
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Console.WriteLine($"Exporting chat from [{channel.Name}]...");
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// Track progress
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Console.Write($"Exporting channel [{channel.Name}]... ");
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using (var progress = new InlineProgress())
|
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{
|
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// Get chat log
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var chatLog = await dataService.GetChatLogAsync(Options.GetToken(), channel,
|
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Options.After, Options.Before, progress);
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||||
|
||||
// Get chat log
|
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var chatLog = await dataService.GetChatLogAsync(Options.GetToken(), channel,
|
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Options.After, Options.Before);
|
||||
// Generate default file name
|
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var fileName = ExportHelper.GetDefaultExportFileName(Options.ExportFormat, chatLog.Guild,
|
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chatLog.Channel, Options.After, Options.Before);
|
||||
|
||||
// Generate default file name
|
||||
var fileName = ExportHelper.GetDefaultExportFileName(Options.ExportFormat, chatLog.Guild,
|
||||
chatLog.Channel, Options.After, Options.Before);
|
||||
// Generate file path
|
||||
var filePath = Path.Combine(Options.OutputPath ?? "", fileName);
|
||||
|
||||
// Generate file path
|
||||
var filePath = Path.Combine(Options.OutputPath ?? "", fileName);
|
||||
|
||||
// Export
|
||||
exportService.ExportChatLog(chatLog, filePath, Options.ExportFormat, Options.PartitionLimit);
|
||||
|
||||
// Print result
|
||||
Console.WriteLine($"Exported chat to [{filePath}]");
|
||||
// Export
|
||||
exportService.ExportChatLog(chatLog, filePath, Options.ExportFormat, Options.PartitionLimit);
|
||||
}
|
||||
}
|
||||
catch (HttpErrorStatusCodeException ex) when (ex.StatusCode == HttpStatusCode.Forbidden)
|
||||
{
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Threading.Tasks;
|
||||
using DiscordChatExporter.Cli.Internal;
|
||||
using DiscordChatExporter.Cli.Verbs.Options;
|
||||
using DiscordChatExporter.Core.Exceptions;
|
||||
using DiscordChatExporter.Core.Helpers;
|
||||
@@ -43,25 +44,24 @@ namespace DiscordChatExporter.Cli.Verbs
|
||||
{
|
||||
try
|
||||
{
|
||||
// Print current channel name
|
||||
Console.WriteLine($"Exporting chat from [{channel.Name}]...");
|
||||
// Track progress
|
||||
Console.Write($"Exporting channel [{channel.Name}]... ");
|
||||
using (var progress = new InlineProgress())
|
||||
{
|
||||
// Get chat log
|
||||
var chatLog = await dataService.GetChatLogAsync(Options.GetToken(), channel,
|
||||
Options.After, Options.Before, progress);
|
||||
|
||||
// Get chat log
|
||||
var chatLog = await dataService.GetChatLogAsync(Options.GetToken(), channel,
|
||||
Options.After, Options.Before);
|
||||
// Generate default file name
|
||||
var fileName = ExportHelper.GetDefaultExportFileName(Options.ExportFormat, chatLog.Guild,
|
||||
chatLog.Channel, Options.After, Options.Before);
|
||||
|
||||
// Generate default file name
|
||||
var fileName = ExportHelper.GetDefaultExportFileName(Options.ExportFormat, chatLog.Guild,
|
||||
chatLog.Channel, Options.After, Options.Before);
|
||||
// Generate file path
|
||||
var filePath = Path.Combine(Options.OutputPath ?? "", fileName);
|
||||
|
||||
// Generate file path
|
||||
var filePath = Path.Combine(Options.OutputPath ?? "", fileName);
|
||||
|
||||
// Export
|
||||
exportService.ExportChatLog(chatLog, filePath, Options.ExportFormat, Options.PartitionLimit);
|
||||
|
||||
// Print result
|
||||
Console.WriteLine($"Exported chat to [{filePath}]");
|
||||
// Export
|
||||
exportService.ExportChatLog(chatLog, filePath, Options.ExportFormat, Options.PartitionLimit);
|
||||
}
|
||||
}
|
||||
catch (HttpErrorStatusCodeException ex) when (ex.StatusCode == HttpStatusCode.Forbidden)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net461</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Sprache" Version="2.2.0" />
|
||||
<PackageReference Include="Tyrrrz.Extensions" Version="1.5.1" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,30 @@
|
||||
using Tyrrrz.Extensions;
|
||||
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public class EmojiNode : Node
|
||||
{
|
||||
public string Id { get; }
|
||||
|
||||
public string Name { get; }
|
||||
|
||||
public bool IsAnimated { get; }
|
||||
|
||||
public bool IsCustomEmoji => Id.IsNotBlank();
|
||||
|
||||
public EmojiNode(string lexeme, string id, string name, bool isAnimated)
|
||||
: base(lexeme)
|
||||
{
|
||||
Id = id;
|
||||
Name = name;
|
||||
IsAnimated = isAnimated;
|
||||
}
|
||||
|
||||
public EmojiNode(string lexeme, string name)
|
||||
: this(lexeme, null, name, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string ToString() => $"<Emoji> {Name}";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public class FormattedNode : Node
|
||||
{
|
||||
public string Token { get; }
|
||||
|
||||
public TextFormatting Formatting { get; }
|
||||
|
||||
public IReadOnlyList<Node> Children { get; }
|
||||
|
||||
public FormattedNode(string lexeme, string token, TextFormatting formatting, IReadOnlyList<Node> children)
|
||||
: base(lexeme)
|
||||
{
|
||||
Token = token;
|
||||
Formatting = formatting;
|
||||
Children = children;
|
||||
}
|
||||
|
||||
public override string ToString() => $"<{Formatting}> ({Children.Count} direct children)";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public class InlineCodeBlockNode : Node
|
||||
{
|
||||
public string Code { get; }
|
||||
|
||||
public InlineCodeBlockNode(string lexeme, string code)
|
||||
: base(lexeme)
|
||||
{
|
||||
Code = code;
|
||||
}
|
||||
|
||||
public override string ToString() => $"<Code> {Code}";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using Sprache;
|
||||
using Tyrrrz.Extensions;
|
||||
|
||||
namespace DiscordChatExporter.Core.Markdown.Internal
|
||||
{
|
||||
// The following parsing logic is meant to replicate Discord's markdown grammar as close as possible
|
||||
internal static class Grammar
|
||||
{
|
||||
/* Formatting */
|
||||
|
||||
// Capture until the earliest double asterisk not followed by an asterisk
|
||||
private static readonly Parser<Node> BoldFormattedNode =
|
||||
Parse.RegexMatch(new Regex("\\*\\*(.+?)\\*\\*(?!\\*)", RegexOptions.Singleline))
|
||||
.Select(m => new FormattedNode(m.Value, "**", TextFormatting.Bold, BuildTree(m.Groups[1].Value)));
|
||||
|
||||
// Capture until the earliest single asterisk not preceded or followed by an asterisk
|
||||
// Can't have whitespace right after opening or right before closing asterisk
|
||||
private static readonly Parser<Node> ItalicFormattedNode =
|
||||
Parse.RegexMatch(new Regex("\\*(?!\\s)(.+?)(?<!\\s|\\*)\\*(?!\\*)", RegexOptions.Singleline))
|
||||
.Select(m => new FormattedNode(m.Value, "*", TextFormatting.Italic, BuildTree(m.Groups[1].Value)));
|
||||
|
||||
// Can't have underscores inside
|
||||
// Can't have word characters right after closing underscore
|
||||
private static readonly Parser<Node> ItalicAltFormattedNode =
|
||||
Parse.RegexMatch(new Regex("_([^_]+?)_(?!\\w)", RegexOptions.Singleline))
|
||||
.Select(m => new FormattedNode(m.Value, "_", TextFormatting.Italic, BuildTree(m.Groups[1].Value)));
|
||||
|
||||
// Treated as a separate entity for simplicity
|
||||
// Capture until the earliest triple asterisk not preceded or followed by an asterisk
|
||||
private static readonly Parser<Node> ItalicBoldFormattedNode =
|
||||
Parse.RegexMatch(new Regex("\\*(\\*\\*(?:.+?)\\*\\*)\\*(?!\\*)", RegexOptions.Singleline))
|
||||
.Select(m => new FormattedNode(m.Value, "*", TextFormatting.Italic, BuildTree(m.Groups[1].Value)));
|
||||
|
||||
// Capture until the earliest double underscore not followed by an underscore
|
||||
private static readonly Parser<Node> UnderlineFormattedNode =
|
||||
Parse.RegexMatch(new Regex("__(.+?)__(?!_)", RegexOptions.Singleline))
|
||||
.Select(m => new FormattedNode(m.Value, "__", TextFormatting.Underline, BuildTree(m.Groups[1].Value)));
|
||||
|
||||
// Treated as a separate entity for simplicity
|
||||
// Capture until the earliest triple underscore not preceded or followed by an underscore
|
||||
private static readonly Parser<Node> ItalicUnderlineFormattedNode =
|
||||
Parse.RegexMatch(new Regex("_(__(?:.+?)__)_(?!_)", RegexOptions.Singleline))
|
||||
.Select(m => new FormattedNode(m.Value, "_", TextFormatting.Italic, BuildTree(m.Groups[1].Value)));
|
||||
|
||||
// Strikethrough is safe
|
||||
private static readonly Parser<Node> StrikethroughFormattedNode =
|
||||
Parse.RegexMatch(new Regex("~~(.+?)~~", RegexOptions.Singleline))
|
||||
.Select(m => new FormattedNode(m.Value, "~~", TextFormatting.Strikethrough, BuildTree(m.Groups[1].Value)));
|
||||
|
||||
// Spoiler is safe
|
||||
private static readonly Parser<Node> SpoilerFormattedNode =
|
||||
Parse.RegexMatch(new Regex("\\|\\|(.+?)\\|\\|", RegexOptions.Singleline))
|
||||
.Select(m => new FormattedNode(m.Value, "||", TextFormatting.Spoiler, BuildTree(m.Groups[1].Value)));
|
||||
|
||||
// Combinator, order matters
|
||||
private static readonly Parser<Node> AnyFormattedNode =
|
||||
ItalicBoldFormattedNode.Or(ItalicUnderlineFormattedNode)
|
||||
.Or(BoldFormattedNode).Or(ItalicFormattedNode)
|
||||
.Or(UnderlineFormattedNode).Or(ItalicAltFormattedNode)
|
||||
.Or(StrikethroughFormattedNode).Or(SpoilerFormattedNode);
|
||||
|
||||
/* Code blocks */
|
||||
|
||||
// Can't have backticks inside and surrounding whitespace is trimmed
|
||||
private static readonly Parser<Node> InlineCodeBlockNode =
|
||||
Parse.RegexMatch(new Regex("`\\s*([^`]+?)\\s*`", RegexOptions.Singleline))
|
||||
.Select(m => new InlineCodeBlockNode(m.Value, m.Groups[1].Value));
|
||||
|
||||
// The first word is a language identifier if it's the only word followed by a newline, the rest is code
|
||||
private static readonly Parser<Node> MultilineCodeBlockNode =
|
||||
Parse.RegexMatch(new Regex("```(?:(\\w*?)?(?:\\s*?\\n))?(.+)```", RegexOptions.Singleline))
|
||||
.Select(m => new MultilineCodeBlockNode(m.Value, m.Groups[1].Value, m.Groups[2].Value));
|
||||
|
||||
// Combinator, order matters
|
||||
private static readonly Parser<Node> AnyCodeBlockNode = MultilineCodeBlockNode.Or(InlineCodeBlockNode);
|
||||
|
||||
/* Mentions */
|
||||
|
||||
// @everyone or @here
|
||||
private static readonly Parser<Node> MetaMentionNode = Parse.RegexMatch("@(everyone|here)")
|
||||
.Select(m => new MentionNode(m.Value, m.Groups[1].Value, MentionType.Meta));
|
||||
|
||||
// <@123456> or <@!123456>
|
||||
private static readonly Parser<Node> UserMentionNode = Parse.RegexMatch("<@!?(\\d+)>")
|
||||
.Select(m => new MentionNode(m.Value, m.Groups[1].Value, MentionType.User));
|
||||
|
||||
// <#123456>
|
||||
private static readonly Parser<Node> ChannelMentionNode = Parse.RegexMatch("<#(\\d+)>")
|
||||
.Select(m => new MentionNode(m.Value, m.Groups[1].Value, MentionType.Channel));
|
||||
|
||||
// <@&123456>
|
||||
private static readonly Parser<Node> RoleMentionNode = Parse.RegexMatch("<@&(\\d+)>")
|
||||
.Select(m => new MentionNode(m.Value, m.Groups[1].Value, MentionType.Role));
|
||||
|
||||
// Combinator, order matters
|
||||
private static readonly Parser<Node> AnyMentionNode =
|
||||
MetaMentionNode.Or(UserMentionNode).Or(ChannelMentionNode).Or(RoleMentionNode);
|
||||
|
||||
/* Emojis */
|
||||
|
||||
// Matches all standard unicode emojis
|
||||
private static readonly Parser<Node> StandardEmojiNode = Parse.RegexMatch(
|
||||
"([\\u2700-\\u27bf]|" +
|
||||
"(?:\\ud83c[\\udde6-\\uddff]){2}|" +
|
||||
"[\\ud800-\\udbff][\\udc00-\\udfff]|" +
|
||||
"[\\u0023-\\u0039]\\u20e3|" +
|
||||
"\\u3299|\\u3297|\\u303d|\\u3030|\\u24c2|\\ud83c[\\udd70-\\udd71]|\\ud83c[\\udd7e-\\udd7f]|\\ud83c\\udd8e|\\ud83c[\\udd91-\\udd9a]|\\ud83c[\\udde6-\\uddff]|" +
|
||||
"[\\ud83c[\\ude01-\\ude02]|\\ud83c\\ude1a|\\ud83c\\ude2f|[\\ud83c[\\ude32-\\ude3a]|[\\ud83c[\\ude50-\\ude51]|\\u203c|\\u2049|[\\u25aa-\\u25ab]|" +
|
||||
"\\u25b6|\\u25c0|[\\u25fb-\\u25fe]|\\u00a9|\\u00ae|\\u2122|\\u2139|\\ud83c\\udc04|[\\u2600-\\u26FF]|\\u2b05|\\u2b06|\\u2b07|\\u2b1b|\\u2b1c|\\u2b50|" +
|
||||
"\\u2b55|\\u231a|\\u231b|\\u2328|\\u23cf|[\\u23e9-\\u23f3]|[\\u23f8-\\u23fa]|\\ud83c\\udccf|\\u2934|\\u2935|[\\u2190-\\u21ff])")
|
||||
.Select(m => new EmojiNode(m.Value, m.Groups[1].Value));
|
||||
|
||||
// <:lul:123456> or <a:lul:123456>
|
||||
private static readonly Parser<Node> CustomEmojiNode = Parse.RegexMatch("<(a)?:(.+):(\\d+)>")
|
||||
.Select(m => new EmojiNode(m.Value, m.Groups[3].Value, m.Groups[2].Value, m.Groups[1].Value.IsNotBlank()));
|
||||
|
||||
// Combinator, order matters
|
||||
private static readonly Parser<Node> AnyEmojiNode = StandardEmojiNode.Or(CustomEmojiNode);
|
||||
|
||||
/* Links */
|
||||
|
||||
// [title](link)
|
||||
private static readonly Parser<Node> TitledLinkNode = Parse.RegexMatch("\\[(.+)\\]\\((.+)\\)")
|
||||
.Select(m => new LinkNode(m.Value, m.Groups[2].Value, m.Groups[1].Value));
|
||||
|
||||
// Starts with http:// or https://, stops at the last non-whitespace character followed by whitespace or punctuation character
|
||||
private static readonly Parser<Node> AutoLinkNode = Parse.RegexMatch("(https?://\\S*[^\\.,:;\"\'\\s])")
|
||||
.Select(m => new LinkNode(m.Value, m.Groups[1].Value));
|
||||
|
||||
// Autolink surrounded by angular brackets
|
||||
private static readonly Parser<Node> HiddenLinkNode = Parse.RegexMatch("<(https?://\\S*[^\\.,:;\"\'\\s])>")
|
||||
.Select(m => new LinkNode(m.Value, m.Groups[1].Value));
|
||||
|
||||
// Combinator, order matters
|
||||
private static readonly Parser<Node> AnyLinkNode = TitledLinkNode.Or(HiddenLinkNode).Or(AutoLinkNode);
|
||||
|
||||
/* Text */
|
||||
|
||||
// Shrug is an exception and needs to be exempt from formatting
|
||||
private static readonly Parser<Node> ShrugTextNode =
|
||||
Parse.String("¯\\_(ツ)_/¯").Text().Select(s => new TextNode(s));
|
||||
|
||||
// Backslash escapes any following unicode surrogate pair
|
||||
private static readonly Parser<Node> EscapedSurrogateTextNode =
|
||||
from slash in Parse.Char('\\')
|
||||
from high in Parse.AnyChar.Where(char.IsHighSurrogate)
|
||||
from low in Parse.AnyChar
|
||||
let lexeme = $"{slash}{high}{low}"
|
||||
let text = $"{high}{low}"
|
||||
select new TextNode(lexeme, text);
|
||||
|
||||
// Backslash escapes any following non-whitespace character except for digits and latin letters
|
||||
private static readonly Parser<Node> EscapedTextNode =
|
||||
Parse.RegexMatch("\\\\([^a-zA-Z0-9\\s])").Select(m => new TextNode(m.Value, m.Groups[1].Value));
|
||||
|
||||
// Combinator, order matters
|
||||
private static readonly Parser<Node> AnyTextNode = ShrugTextNode.Or(EscapedSurrogateTextNode).Or(EscapedTextNode);
|
||||
|
||||
/* Aggregator and fallback */
|
||||
|
||||
// Any node recognized by above patterns
|
||||
private static readonly Parser<Node> AnyRecognizedNode = AnyFormattedNode.Or(AnyCodeBlockNode)
|
||||
.Or(AnyMentionNode).Or(AnyEmojiNode).Or(AnyLinkNode).Or(AnyTextNode);
|
||||
|
||||
// Any node not recognized by above patterns (treated as plain text)
|
||||
private static readonly Parser<Node> FallbackNode =
|
||||
Parse.AnyChar.Except(AnyRecognizedNode).AtLeastOnce().Text().Select(s => new TextNode(s));
|
||||
|
||||
// Any node
|
||||
private static readonly Parser<Node> AnyNode = AnyRecognizedNode.Or(FallbackNode);
|
||||
|
||||
// Entry point
|
||||
public static IReadOnlyList<Node> BuildTree(string input) => AnyNode.Many().Parse(input).ToArray();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public class LinkNode : Node
|
||||
{
|
||||
public string Url { get; }
|
||||
|
||||
public string Title { get; }
|
||||
|
||||
public LinkNode(string lexeme, string url, string title)
|
||||
: base(lexeme)
|
||||
{
|
||||
Url = url;
|
||||
Title = title;
|
||||
}
|
||||
|
||||
public LinkNode(string lexeme, string url) : this(lexeme, url, url)
|
||||
{
|
||||
}
|
||||
|
||||
public override string ToString() => $"<Link> {Title}";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
using System.Collections.Generic;
|
||||
using DiscordChatExporter.Core.Markdown.Internal;
|
||||
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public static class MarkdownParser
|
||||
{
|
||||
public static IReadOnlyList<Node> Parse(string input) => Grammar.BuildTree(input);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public class MentionNode : Node
|
||||
{
|
||||
public string Id { get; }
|
||||
|
||||
public MentionType Type { get; }
|
||||
|
||||
public MentionNode(string lexeme, string id, MentionType type)
|
||||
: base(lexeme)
|
||||
{
|
||||
Id = id;
|
||||
Type = type;
|
||||
}
|
||||
|
||||
public override string ToString() => $"<{Type} mention> {Id}";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public enum MentionType
|
||||
{
|
||||
Meta,
|
||||
User,
|
||||
Channel,
|
||||
Role
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public class MultilineCodeBlockNode : Node
|
||||
{
|
||||
public string Language { get; }
|
||||
|
||||
public string Code { get; }
|
||||
|
||||
public MultilineCodeBlockNode(string lexeme, string language, string code)
|
||||
: base(lexeme)
|
||||
{
|
||||
Language = language;
|
||||
Code = code;
|
||||
}
|
||||
|
||||
public override string ToString() => $"<Code [{Language}]> {Code}";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public abstract class Node
|
||||
{
|
||||
public string Lexeme { get; }
|
||||
|
||||
protected Node(string lexeme)
|
||||
{
|
||||
Lexeme = lexeme;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public enum TextFormatting
|
||||
{
|
||||
Bold,
|
||||
Italic,
|
||||
Underline,
|
||||
Strikethrough,
|
||||
Spoiler
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
namespace DiscordChatExporter.Core.Markdown
|
||||
{
|
||||
public class TextNode : Node
|
||||
{
|
||||
public string Text { get; }
|
||||
|
||||
public TextNode(string lexeme, string text)
|
||||
: base(lexeme)
|
||||
{
|
||||
Text = text;
|
||||
}
|
||||
|
||||
public TextNode(string text) : this(text, text)
|
||||
{
|
||||
}
|
||||
|
||||
public override string ToString() => Text;
|
||||
}
|
||||
}
|
||||
@@ -2,18 +2,17 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net461</TargetFramework>
|
||||
<Version>2.9</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\PlainText.txt" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\HtmlDark.html" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\HtmlLight.html" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\Html\Core.html" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\Html\Shared.css" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\Html\DarkTheme.css" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\Html\LightTheme.css" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\Csv.csv" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\PlainText\Template.txt" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\HtmlDark\Template.html" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\HtmlLight\Template.html" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\HtmlShared\Main.html" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\HtmlShared\Main.css" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\HtmlDark\Theme.css" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\HtmlLight\Theme.css" />
|
||||
<EmbeddedResource Include="Resources\ExportTemplates\Csv\Template.csv" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -21,7 +20,8 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Failsafe" Version="1.0.0" />
|
||||
<PackageReference Include="ByteSize" Version="1.3.0" />
|
||||
<PackageReference Include="Failsafe" Version="1.1.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="Onova" Version="2.2.0" />
|
||||
<PackageReference Include="Scriban" Version="1.2.9" />
|
||||
@@ -29,4 +29,8 @@
|
||||
<PackageReference Include="Tyrrrz.Settings" Version="1.3.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\DiscordChatExporter.Core.Markdown\DiscordChatExporter.Core.Markdown.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using Tyrrrz.Extensions;
|
||||
using System.Net;
|
||||
|
||||
namespace DiscordChatExporter.Core.Internal
|
||||
{
|
||||
@@ -14,10 +14,8 @@ namespace DiscordChatExporter.Core.Internal
|
||||
return value.ToString();
|
||||
}
|
||||
|
||||
public static string Base64Encode(this string str) => str.GetBytes().ToBase64();
|
||||
|
||||
public static string Base64Decode(this string str) => str.FromBase64().GetString();
|
||||
|
||||
public static Color ResetAlpha(this Color color) => Color.FromArgb(1, color);
|
||||
|
||||
public static string HtmlEncode(this string value) => WebUtility.HtmlEncode(value);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,7 @@
|
||||
namespace DiscordChatExporter.Core.Models
|
||||
using System;
|
||||
using ByteSizeLib;
|
||||
|
||||
namespace DiscordChatExporter.Core.Models
|
||||
{
|
||||
// https://discordapp.com/developers/docs/resources/channel#attachment-object
|
||||
|
||||
@@ -12,13 +15,17 @@
|
||||
|
||||
public int? Height { get; }
|
||||
|
||||
public bool IsImage => Width != null;
|
||||
|
||||
public string FileName { get; }
|
||||
|
||||
public long FileSize { get; }
|
||||
public bool IsImage => FileName.EndsWith(".jpg", StringComparison.OrdinalIgnoreCase) ||
|
||||
FileName.EndsWith(".jpeg", StringComparison.OrdinalIgnoreCase) ||
|
||||
FileName.EndsWith(".png", StringComparison.OrdinalIgnoreCase) ||
|
||||
FileName.EndsWith(".gif", StringComparison.OrdinalIgnoreCase) ||
|
||||
FileName.EndsWith(".bmp", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
public Attachment(string id, int? width, int? height, string url, string fileName, long fileSize)
|
||||
public ByteSize FileSize { get; }
|
||||
|
||||
public Attachment(string id, int? width, int? height, string url, string fileName, ByteSize fileSize)
|
||||
{
|
||||
Id = id;
|
||||
Url = url;
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Tyrrrz.Extensions;
|
||||
|
||||
namespace DiscordChatExporter.Core.Models
|
||||
{
|
||||
// https://discordapp.com/developers/docs/resources/emoji#emoji-object
|
||||
|
||||
public partial class Emoji
|
||||
{
|
||||
public string Id { get; }
|
||||
|
||||
public string Name { get; }
|
||||
|
||||
public bool IsAnimated { get; }
|
||||
|
||||
public string ImageUrl
|
||||
{
|
||||
get
|
||||
{
|
||||
// Custom emoji
|
||||
if (Id.IsNotBlank())
|
||||
{
|
||||
// Animated
|
||||
if (IsAnimated)
|
||||
return $"https://cdn.discordapp.com/emojis/{Id}.gif";
|
||||
|
||||
// Non-animated
|
||||
return $"https://cdn.discordapp.com/emojis/{Id}.png";
|
||||
}
|
||||
|
||||
// Standard unicode emoji (via twemoji)
|
||||
return $"https://twemoji.maxcdn.com/2/72x72/{GetTwemojiName(Name)}.png";
|
||||
}
|
||||
}
|
||||
|
||||
public Emoji(string id, string name, bool isAnimated)
|
||||
{
|
||||
Id = id;
|
||||
Name = name;
|
||||
IsAnimated = isAnimated;
|
||||
}
|
||||
}
|
||||
|
||||
public partial class Emoji
|
||||
{
|
||||
private static IEnumerable<int> GetCodePoints(string emoji)
|
||||
{
|
||||
for (var i = 0; i < emoji.Length; i += char.IsHighSurrogate(emoji[i]) ? 2 : 1)
|
||||
yield return char.ConvertToUtf32(emoji, i);
|
||||
}
|
||||
|
||||
private static string GetTwemojiName(string emoji)
|
||||
=> GetCodePoints(emoji).Select(i => i.ToString("x")).JoinToString("-");
|
||||
}
|
||||
}
|
||||
@@ -6,15 +6,12 @@
|
||||
{
|
||||
public int Count { get; }
|
||||
|
||||
public string EmojiId { get; }
|
||||
public Emoji Emoji { get; }
|
||||
|
||||
public string EmojiName { get; }
|
||||
|
||||
public Reaction(int count, string emojiId, string emojiName)
|
||||
public Reaction(int count, Emoji emoji)
|
||||
{
|
||||
Count = count;
|
||||
EmojiId = emojiId;
|
||||
EmojiName = emojiName;
|
||||
Emoji = emoji;
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -4,7 +4,7 @@
|
||||
|
||||
{{- }}"{{ message.Timestamp | FormatDate }}";
|
||||
|
||||
{{- }}"{{ message.Content | FormatContent }}";
|
||||
{{- }}"{{ message.Content | FormatMarkdown | string.replace "\"" "\"\"" }}";
|
||||
|
||||
{{- }}"{{ message.Attachments | array.map "Url" | array.join "," }}";
|
||||
{{~ end -}}
|
||||
|
Can't render this file because it contains an unexpected character in line 3 and column 9.
|
@@ -1,7 +0,0 @@
|
||||
{{
|
||||
$SharedStyleSheet = include "Html.Shared.css"
|
||||
$ThemeStyleSheet = include "Html.DarkTheme.css"
|
||||
StyleSheet = $SharedStyleSheet + "\n" + $ThemeStyleSheet
|
||||
}}
|
||||
|
||||
{{ include "Html.Core.html" }}
|
||||
@@ -0,0 +1,2 @@
|
||||
{{~ ThemeStyleSheet = include "HtmlDark.Theme.css" ~}}
|
||||
{{~ include "HtmlShared.Main.html" ~}}
|
||||
+15
-12
@@ -2,13 +2,17 @@
|
||||
|
||||
body {
|
||||
background-color: #36393e;
|
||||
color: #ffffffb3;
|
||||
color: #dcddde;
|
||||
}
|
||||
|
||||
a {
|
||||
color: #0096cf;
|
||||
}
|
||||
|
||||
.spoiler {
|
||||
background-color: rgba(255, 255, 255, 0.1);
|
||||
}
|
||||
|
||||
.pre {
|
||||
background-color: #2f3136;
|
||||
}
|
||||
@@ -19,7 +23,6 @@ a {
|
||||
}
|
||||
|
||||
.mention {
|
||||
background-color: #738bd71a;
|
||||
color: #7289da;
|
||||
}
|
||||
|
||||
@@ -40,7 +43,7 @@ a {
|
||||
/* === CHATLOG === */
|
||||
|
||||
.chatlog__message-group {
|
||||
border-color: #ffffff0a;
|
||||
border-color: rgba(255, 255, 255, 0.1);
|
||||
}
|
||||
|
||||
.chatlog__author-name {
|
||||
@@ -48,16 +51,16 @@ a {
|
||||
}
|
||||
|
||||
.chatlog__timestamp {
|
||||
color: #ffffff33;
|
||||
color: rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
|
||||
.chatlog__edited-timestamp {
|
||||
color: #ffffff33;
|
||||
color: rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
|
||||
.chatlog__embed-content-container {
|
||||
background-color: #2e30364d;
|
||||
border-color: #2e303699;
|
||||
background-color: rgba(46, 48, 54, 0.3);
|
||||
border-color: rgba(46, 48, 54, 0.6);
|
||||
}
|
||||
|
||||
.chatlog__embed-author-name {
|
||||
@@ -73,7 +76,7 @@ a {
|
||||
}
|
||||
|
||||
.chatlog__embed-description {
|
||||
color: #ffffff99;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
}
|
||||
|
||||
.chatlog__embed-field-name {
|
||||
@@ -81,17 +84,17 @@ a {
|
||||
}
|
||||
|
||||
.chatlog__embed-field-value {
|
||||
color: #ffffff99;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
}
|
||||
|
||||
.chatlog__embed-footer {
|
||||
color: #ffffff99;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
}
|
||||
|
||||
.chatlog__reaction {
|
||||
background-color: #ffffff0a;
|
||||
background-color: rgba(255, 255, 255, 0.05);
|
||||
}
|
||||
|
||||
.chatlog__reaction-count {
|
||||
color: #ffffff4d;
|
||||
color: rgba(255, 255, 255, 0.3);
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{{
|
||||
$SharedStyleSheet = include "Html.Shared.css"
|
||||
$ThemeStyleSheet = include "Html.LightTheme.css"
|
||||
StyleSheet = $SharedStyleSheet + "\n" + $ThemeStyleSheet
|
||||
}}
|
||||
|
||||
{{ include "Html.Core.html" }}
|
||||
@@ -0,0 +1,2 @@
|
||||
{{~ ThemeStyleSheet = include "HtmlLight.Theme.css" ~}}
|
||||
{{~ include "HtmlShared.Main.html" ~}}
|
||||
+9
-5
@@ -2,13 +2,17 @@
|
||||
|
||||
body {
|
||||
background-color: #ffffff;
|
||||
color: #737f8d;
|
||||
color: #747f8d;
|
||||
}
|
||||
|
||||
a {
|
||||
color: #00b0f4;
|
||||
}
|
||||
|
||||
.spoiler {
|
||||
background-color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
.pre {
|
||||
background-color: #f9f9f9;
|
||||
}
|
||||
@@ -56,8 +60,8 @@ a {
|
||||
}
|
||||
|
||||
.chatlog__embed-content-container {
|
||||
background-color: #f9f9f94d;
|
||||
border-color: #cccccc4d;
|
||||
background-color: rgba(249, 249, 249, 0.3);
|
||||
border-color: rgba(204, 204, 204, 0.3);
|
||||
}
|
||||
|
||||
.chatlog__embed-author-name {
|
||||
@@ -85,11 +89,11 @@ a {
|
||||
}
|
||||
|
||||
.chatlog__embed-footer {
|
||||
color: #4f535b99;
|
||||
color: rgba(79, 83, 91, 0.4);
|
||||
}
|
||||
|
||||
.chatlog__reaction {
|
||||
background-color: #4f545c0f;
|
||||
background-color: rgba(79, 84, 92, 0.06);
|
||||
}
|
||||
|
||||
.chatlog__reaction-count {
|
||||
+29
-21
@@ -17,9 +17,18 @@ img {
|
||||
object-fit: contain;
|
||||
}
|
||||
|
||||
.markdown {
|
||||
white-space: pre-wrap;
|
||||
line-height: 1.3;
|
||||
overflow-wrap: break-word;
|
||||
}
|
||||
|
||||
.spoiler {
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.pre {
|
||||
font-family: "Consolas", "Courier New", Courier, Monospace;
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
|
||||
.pre--multiline {
|
||||
@@ -34,25 +43,25 @@ img {
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.mention {
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.emoji {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
width: 1.45em;
|
||||
height: 1.45em;
|
||||
margin: 0 1px;
|
||||
vertical-align: middle;
|
||||
vertical-align: -0.4em;
|
||||
}
|
||||
|
||||
.emoji--small {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
width: 1rem;
|
||||
height: 1rem;
|
||||
}
|
||||
|
||||
.emoji--large {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
}
|
||||
|
||||
.mention {
|
||||
font-weight: 600;
|
||||
width: 2rem;
|
||||
height: 2rem;
|
||||
}
|
||||
|
||||
/* === INFO === */
|
||||
@@ -130,6 +139,7 @@ img {
|
||||
|
||||
.chatlog__author-name {
|
||||
font-size: 1em;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.chatlog__timestamp {
|
||||
@@ -144,7 +154,7 @@ img {
|
||||
}
|
||||
|
||||
.chatlog__edited-timestamp {
|
||||
margin-left: 5px;
|
||||
margin-left: 3px;
|
||||
font-size: .8em;
|
||||
}
|
||||
|
||||
@@ -283,21 +293,19 @@ img {
|
||||
}
|
||||
|
||||
.chatlog__reactions {
|
||||
display: flex;
|
||||
display: flex;
|
||||
}
|
||||
|
||||
.chatlog__reaction {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin: 6px 2px 2px 2px;
|
||||
padding: 2px 6px 2px 2px;
|
||||
padding: 3px 6px;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.chatlog__reaction-emoji {
|
||||
margin-left: 3px;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
.chatlog__reaction-count {
|
||||
min-width: 9px;
|
||||
margin-left: 6px;
|
||||
font-size: .875em;
|
||||
vertical-align: middle;
|
||||
}
|
||||
+13
-18
@@ -6,7 +6,10 @@
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=device-width" />
|
||||
<style>
|
||||
{{ StyleSheet }}
|
||||
{{ include "HtmlShared.Main.css" }}
|
||||
</style>
|
||||
<style>
|
||||
{{ ThemeStyleSheet }}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
@@ -58,7 +61,7 @@
|
||||
{{~ # Content ~}}
|
||||
{{~ if message.Content ~}}
|
||||
<div class="chatlog__content">
|
||||
{{ message.Content | FormatContent }}
|
||||
<span class="markdown">{{ message.Content | FormatMarkdown }}</span>
|
||||
|
||||
{{~ # Edited timestamp ~}}
|
||||
{{~ if message.EditedTimestamp ~}}
|
||||
@@ -76,7 +79,7 @@
|
||||
<img class="chatlog__attachment-thumbnail" src="{{ attachment.Url }}" />
|
||||
{{~ # Non-image ~}}
|
||||
{{~ else ~}}
|
||||
Attachment: {{ attachment.FileName }} ({{ attachment.FileSize | FormatFileSize }})
|
||||
Attachment: {{ attachment.FileName }} ({{ attachment.FileSize }})
|
||||
{{~ end ~}}
|
||||
</a>
|
||||
</div>
|
||||
@@ -85,7 +88,7 @@
|
||||
{{~ # Embeds ~}}
|
||||
{{~ for embed in message.Embeds ~}}
|
||||
<div class="chatlog__embed">
|
||||
<div class="chatlog__embed-color-pill" style="background-color: rgba({{ embed.Color | FormatColor }})"></div>
|
||||
<div class="chatlog__embed-color-pill" style="background-color: rgba({{ embed.Color.R }},{{ embed.Color.G }},{{ embed.Color.B }},{{ embed.Color.A }})"></div>
|
||||
<div class="chatlog__embed-content-container">
|
||||
<div class="chatlog__embed-content">
|
||||
<div class="chatlog__embed-text">
|
||||
@@ -112,16 +115,16 @@
|
||||
{{~ if embed.Title ~}}
|
||||
<div class="chatlog__embed-title">
|
||||
{{~ if embed.Url ~}}
|
||||
<a class="chatlog__embed-title-link" href="{{ embed.Url }}">{{ embed.Title | FormatContent }}</a>
|
||||
<a class="chatlog__embed-title-link" href="{{ embed.Url }}"><span class="markdown">{{ embed.Title | FormatMarkdown }}</span></a>
|
||||
{{~ else ~}}
|
||||
{{ embed.Title | FormatContent }}
|
||||
<span class="markdown">{{ embed.Title | FormatMarkdown }}</span>
|
||||
{{~ end ~}}
|
||||
</div>
|
||||
{{~ end ~}}
|
||||
|
||||
{{~ # Description ~}}
|
||||
{{~ if embed.Description ~}}
|
||||
<div class="chatlog__embed-description">{{ embed.Description | FormatContent true }}</div>
|
||||
<div class="chatlog__embed-description"><span class="markdown">{{ embed.Description | FormatMarkdown }}</span></div>
|
||||
{{~ end ~}}
|
||||
|
||||
{{~ # Fields ~}}
|
||||
@@ -130,10 +133,10 @@
|
||||
{{~ for field in embed.Fields ~}}
|
||||
<div class="chatlog__embed-field {{ if field.IsInline }} chatlog__embed-field--inline {{ end }}">
|
||||
{{~ if field.Name ~}}
|
||||
<div class="chatlog__embed-field-name">{{ field.Name | FormatContent }}</div>
|
||||
<div class="chatlog__embed-field-name"><span class="markdown">{{ field.Name | FormatMarkdown }}</span></div>
|
||||
{{~ end ~}}
|
||||
{{~ if field.Value ~}}
|
||||
<div class="chatlog__embed-field-value">{{ field.Value | FormatContent true }}</div>
|
||||
<div class="chatlog__embed-field-value"><span class="markdown">{{ field.Value | FormatMarkdown }}</span></div>
|
||||
{{~ end ~}}
|
||||
</div>
|
||||
{{~ end ~}}
|
||||
@@ -192,15 +195,7 @@
|
||||
<div class="chatlog__reactions">
|
||||
{{~ for reaction in message.Reactions ~}}
|
||||
<div class="chatlog__reaction">
|
||||
<span class="chatlog__reaction-emoji">
|
||||
{{~ # Custom emoji ~}}
|
||||
{{~ if reaction.EmojiId ~}}
|
||||
<img class="emoji emoji--small" title="{{ reaction.EmojiName }}" src="https://cdn.discordapp.com/emojis/{{ reaction.EmojiId }}.png" />
|
||||
{{~ # Default emoji ~}}
|
||||
{{~ else ~}}
|
||||
{{ reaction.EmojiName }}
|
||||
{{~ end ~}}
|
||||
</span>
|
||||
<img class="emoji emoji--small" title="{{ reaction.Emoji.Name }}" src="{{ reaction.Emoji.ImageUrl }}" />
|
||||
<span class="chatlog__reaction-count">{{ reaction.Count }}</span>
|
||||
</div>
|
||||
{{~ end ~}}
|
||||
+1
-1
@@ -12,7 +12,7 @@ Range: {{ if Model.From }}{{ Model.From | FormatDate }} {{ end }}{{ if Model.
|
||||
{{~ # Author name and timestamp ~}}
|
||||
{{~ }}[{{ message.Timestamp | FormatDate }}] {{ message.Author.FullName }}
|
||||
{{~ # Content ~}}
|
||||
{{~ message.Content | FormatContent }}
|
||||
{{~ message.Content | FormatMarkdown }}
|
||||
{{~ # Attachments ~}}
|
||||
{{~ for attachment in message.Attachments ~}}
|
||||
{{~ attachment.Url }}
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using ByteSizeLib;
|
||||
using DiscordChatExporter.Core.Internal;
|
||||
using DiscordChatExporter.Core.Models;
|
||||
using Newtonsoft.Json.Linq;
|
||||
@@ -69,7 +70,9 @@ namespace DiscordChatExporter.Core.Services
|
||||
var width = json["width"]?.Value<int>();
|
||||
var height = json["height"]?.Value<int>();
|
||||
var fileName = json["filename"].Value<string>();
|
||||
var fileSize = json["size"].Value<long>();
|
||||
var fileSizeBytes = json["size"].Value<long>();
|
||||
|
||||
var fileSize = ByteSize.FromBytes(fileSizeBytes);
|
||||
|
||||
return new Attachment(id, width, height, url, fileName, fileSize);
|
||||
}
|
||||
@@ -140,13 +143,21 @@ namespace DiscordChatExporter.Core.Services
|
||||
return new Embed(title, url, timestamp, color, author, description, fields, thumbnail, image, footer);
|
||||
}
|
||||
|
||||
private Emoji ParseEmoji(JToken json)
|
||||
{
|
||||
var id = json["id"]?.Value<string>();
|
||||
var name = json["name"]?.Value<string>();
|
||||
var isAnimated = json["animated"]?.Value<bool>() ?? false;
|
||||
|
||||
return new Emoji(id, name, isAnimated);
|
||||
}
|
||||
|
||||
private Reaction ParseReaction(JToken json)
|
||||
{
|
||||
var count = json["count"].Value<int>();
|
||||
var emojiId = json["emoji"]["id"]?.Value<string>();
|
||||
var emojiName = json["emoji"]["name"].Value<string>();
|
||||
var emoji = ParseEmoji(json["emoji"]);
|
||||
|
||||
return new Reaction(count, emojiId, emojiName);
|
||||
return new Reaction(count, emoji);
|
||||
}
|
||||
|
||||
private Message ParseMessage(JToken json)
|
||||
|
||||
@@ -41,10 +41,15 @@ namespace DiscordChatExporter.Core.Services
|
||||
: new AuthenticationHeaderValue(token.Value);
|
||||
|
||||
// Add parameters
|
||||
foreach (var parameter in parameters)
|
||||
foreach (var parameter in parameters.ExceptBlank())
|
||||
{
|
||||
var key = parameter.SubstringUntil("=");
|
||||
var value = parameter.SubstringAfter("=");
|
||||
|
||||
// Skip empty values
|
||||
if (value.IsBlank())
|
||||
continue;
|
||||
|
||||
request.RequestUri = request.RequestUri.SetQueryParameter(key, value);
|
||||
}
|
||||
|
||||
@@ -123,13 +128,9 @@ namespace DiscordChatExporter.Core.Services
|
||||
{
|
||||
var result = new List<Message>();
|
||||
|
||||
// Get the snowflakes for the selected range
|
||||
var firstId = from != null ? from.Value.ToSnowflake() : "0";
|
||||
var lastId = to != null ? to.Value.ToSnowflake() : DateTime.MaxValue.ToSnowflake();
|
||||
|
||||
// Get the last message
|
||||
var response = await GetApiResponseAsync(token, "channels", $"{channelId}/messages",
|
||||
"limit=1", $"before={lastId}");
|
||||
"limit=1", $"before={to?.ToSnowflake()}");
|
||||
var lastMessage = response.Select(ParseMessage).FirstOrDefault();
|
||||
|
||||
// If the last message doesn't exist or it's outside of range - return
|
||||
@@ -140,7 +141,7 @@ namespace DiscordChatExporter.Core.Services
|
||||
}
|
||||
|
||||
// Get other messages
|
||||
var offsetId = firstId;
|
||||
var offsetId = from?.ToSnowflake() ?? "0";
|
||||
while (true)
|
||||
{
|
||||
// Get message batch
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace DiscordChatExporter.Core.Services
|
||||
|
||||
public string GetPath(ExportFormat format)
|
||||
{
|
||||
return $"{ResourceRootNamespace}.{format}.{format.GetFileExtension()}";
|
||||
return $"{ResourceRootNamespace}.{format}.Template.{format.GetFileExtension()}";
|
||||
}
|
||||
|
||||
public string Load(TemplateContext context, SourceSpan callerSpan, string templatePath)
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Text;
|
||||
using DiscordChatExporter.Core.Internal;
|
||||
using DiscordChatExporter.Core.Markdown;
|
||||
using DiscordChatExporter.Core.Models;
|
||||
using Scriban.Runtime;
|
||||
using Tyrrrz.Extensions;
|
||||
@@ -73,276 +72,165 @@ namespace DiscordChatExporter.Core.Services
|
||||
}
|
||||
}
|
||||
|
||||
private string HtmlEncode(string str) => WebUtility.HtmlEncode(str);
|
||||
|
||||
private string Format(IFormattable obj, string format) =>
|
||||
obj.ToString(format, CultureInfo.InvariantCulture);
|
||||
|
||||
private string FormatDate(DateTime dateTime) => Format(dateTime, _dateFormat);
|
||||
|
||||
private string FormatFileSize(long fileSize)
|
||||
private string FormatMarkdownPlainText(IReadOnlyList<Node> nodes)
|
||||
{
|
||||
string[] units = {"B", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB"};
|
||||
double size = fileSize;
|
||||
var unit = 0;
|
||||
var buffer = new StringBuilder();
|
||||
|
||||
while (size >= 1024)
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
size /= 1024;
|
||||
++unit;
|
||||
if (node is FormattedNode formattedNode)
|
||||
{
|
||||
var innerText = FormatMarkdownPlainText(formattedNode.Children);
|
||||
buffer.Append($"{formattedNode.Token}{innerText}{formattedNode.Token}");
|
||||
}
|
||||
|
||||
else if (node is MentionNode mentionNode && mentionNode.Type != MentionType.Meta)
|
||||
{
|
||||
if (mentionNode.Type == MentionType.User)
|
||||
{
|
||||
var user = _log.Mentionables.GetUser(mentionNode.Id);
|
||||
buffer.Append($"@{user.Name}");
|
||||
}
|
||||
|
||||
else if (mentionNode.Type == MentionType.Channel)
|
||||
{
|
||||
var channel = _log.Mentionables.GetChannel(mentionNode.Id);
|
||||
buffer.Append($"#{channel.Name}");
|
||||
}
|
||||
|
||||
else if (mentionNode.Type == MentionType.Role)
|
||||
{
|
||||
var role = _log.Mentionables.GetRole(mentionNode.Id);
|
||||
buffer.Append($"@{role.Name}");
|
||||
}
|
||||
}
|
||||
|
||||
else if (node is EmojiNode emojiNode)
|
||||
{
|
||||
buffer.Append(emojiNode.IsCustomEmoji ? $":{emojiNode.Name}:" : node.Lexeme);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
buffer.Append(node.Lexeme);
|
||||
}
|
||||
}
|
||||
|
||||
return $"{size:0.#} {units[unit]}";
|
||||
return buffer.ToString();
|
||||
}
|
||||
|
||||
private string FormatColor(Color color)
|
||||
private string FormatMarkdownPlainText(string input)
|
||||
=> FormatMarkdownPlainText(MarkdownParser.Parse(input));
|
||||
|
||||
private string FormatMarkdownHtml(IReadOnlyList<Node> nodes, int depth = 0)
|
||||
{
|
||||
return $"{color.R},{color.G},{color.B},{color.A}";
|
||||
var buffer = new StringBuilder();
|
||||
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
if (node is TextNode textNode)
|
||||
{
|
||||
buffer.Append(textNode.Text.HtmlEncode());
|
||||
}
|
||||
|
||||
else if (node is FormattedNode formattedNode)
|
||||
{
|
||||
var innerHtml = FormatMarkdownHtml(formattedNode.Children, depth + 1);
|
||||
|
||||
if (formattedNode.Formatting == TextFormatting.Bold)
|
||||
buffer.Append($"<strong>{innerHtml}</strong>");
|
||||
|
||||
else if (formattedNode.Formatting == TextFormatting.Italic)
|
||||
buffer.Append($"<em>{innerHtml}</em>");
|
||||
|
||||
else if (formattedNode.Formatting == TextFormatting.Underline)
|
||||
buffer.Append($"<u>{innerHtml}</u>");
|
||||
|
||||
else if (formattedNode.Formatting == TextFormatting.Strikethrough)
|
||||
buffer.Append($"<s>{innerHtml}</s>");
|
||||
|
||||
else if (formattedNode.Formatting == TextFormatting.Spoiler)
|
||||
buffer.Append($"<span class=\"spoiler\">{innerHtml}</span>");
|
||||
}
|
||||
|
||||
else if (node is InlineCodeBlockNode inlineCodeBlockNode)
|
||||
{
|
||||
buffer.Append($"<span class=\"pre pre--inline\">{inlineCodeBlockNode.Code.HtmlEncode()}</span>");
|
||||
}
|
||||
|
||||
else if (node is MultilineCodeBlockNode multilineCodeBlockNode)
|
||||
{
|
||||
// Set language class for syntax highlighting
|
||||
var languageCssClass = multilineCodeBlockNode.Language.IsNotBlank()
|
||||
? "language-" + multilineCodeBlockNode.Language
|
||||
: null;
|
||||
|
||||
buffer.Append(
|
||||
$"<div class=\"pre pre--multiline {languageCssClass}\">{multilineCodeBlockNode.Code.HtmlEncode()}</div>");
|
||||
}
|
||||
|
||||
else if (node is MentionNode mentionNode)
|
||||
{
|
||||
if (mentionNode.Type == MentionType.Meta)
|
||||
{
|
||||
buffer.Append($"<span class=\"mention\">@{mentionNode.Id.HtmlEncode()}</span>");
|
||||
}
|
||||
|
||||
else if (mentionNode.Type == MentionType.User)
|
||||
{
|
||||
var user = _log.Mentionables.GetUser(mentionNode.Id);
|
||||
buffer.Append($"<span class=\"mention\" title=\"{user.FullName}\">@{user.Name.HtmlEncode()}</span>");
|
||||
}
|
||||
|
||||
else if (mentionNode.Type == MentionType.Channel)
|
||||
{
|
||||
var channel = _log.Mentionables.GetChannel(mentionNode.Id);
|
||||
buffer.Append($"<span class=\"mention\">#{channel.Name.HtmlEncode()}</span>");
|
||||
}
|
||||
|
||||
else if (mentionNode.Type == MentionType.Role)
|
||||
{
|
||||
var role = _log.Mentionables.GetRole(mentionNode.Id);
|
||||
buffer.Append($"<span class=\"mention\">@{role.Name.HtmlEncode()}</span>");
|
||||
}
|
||||
}
|
||||
|
||||
else if (node is EmojiNode emojiNode)
|
||||
{
|
||||
// Get emoji image URL
|
||||
var emojiImageUrl = new Emoji(emojiNode.Id, emojiNode.Name, emojiNode.IsAnimated).ImageUrl;
|
||||
|
||||
// Emoji can be jumboable if it's the only top-level node
|
||||
var jumboableCssClass = depth == 0 && nodes.Count == 1
|
||||
? "emoji--large"
|
||||
: null;
|
||||
|
||||
buffer.Append($"<img class=\"emoji {jumboableCssClass}\" title=\"{emojiNode.Name}\" src=\"{emojiImageUrl}\" />");
|
||||
}
|
||||
|
||||
else if (node is LinkNode linkNode)
|
||||
{
|
||||
var escapedUrl = Uri.EscapeUriString(linkNode.Url);
|
||||
buffer.Append($"<a href=\"{escapedUrl}\">{linkNode.Title.HtmlEncode()}</a>");
|
||||
}
|
||||
}
|
||||
|
||||
return buffer.ToString();
|
||||
}
|
||||
|
||||
private string FormatContentPlainText(string content)
|
||||
private string FormatMarkdownHtml(string input)
|
||||
=> FormatMarkdownHtml(MarkdownParser.Parse(input));
|
||||
|
||||
private string FormatMarkdown(string input)
|
||||
{
|
||||
// New lines
|
||||
content = content.Replace("\n", Environment.NewLine);
|
||||
|
||||
// User mentions (<@id> and <@!id>)
|
||||
var mentionedUserIds = Regex.Matches(content, "<@!?(\\d+)>")
|
||||
.Cast<Match>()
|
||||
.Select(m => m.Groups[1].Value)
|
||||
.ExceptBlank()
|
||||
.ToArray();
|
||||
|
||||
foreach (var mentionedUserId in mentionedUserIds)
|
||||
{
|
||||
var mentionedUser = _log.Mentionables.GetUser(mentionedUserId);
|
||||
content = Regex.Replace(content, $"<@!?{mentionedUserId}>", $"@{mentionedUser.FullName}");
|
||||
}
|
||||
|
||||
// Channel mentions (<#id>)
|
||||
var mentionedChannelIds = Regex.Matches(content, "<#(\\d+)>")
|
||||
.Cast<Match>()
|
||||
.Select(m => m.Groups[1].Value)
|
||||
.ExceptBlank()
|
||||
.ToArray();
|
||||
|
||||
foreach (var mentionedChannelId in mentionedChannelIds)
|
||||
{
|
||||
var mentionedChannel = _log.Mentionables.GetChannel(mentionedChannelId);
|
||||
content = content.Replace($"<#{mentionedChannelId}>", $"#{mentionedChannel.Name}");
|
||||
}
|
||||
|
||||
// Role mentions (<@&id>)
|
||||
var mentionedRoleIds = Regex.Matches(content, "<@&(\\d+)>")
|
||||
.Cast<Match>()
|
||||
.Select(m => m.Groups[1].Value)
|
||||
.ExceptBlank()
|
||||
.ToArray();
|
||||
|
||||
foreach (var mentionedRoleId in mentionedRoleIds)
|
||||
{
|
||||
var mentionedRole = _log.Mentionables.GetRole(mentionedRoleId);
|
||||
content = content.Replace($"<@&{mentionedRoleId}>", $"@{mentionedRole.Name}");
|
||||
}
|
||||
|
||||
// Custom emojis (<:name:id>)
|
||||
content = Regex.Replace(content, "<(:.*?:)\\d*>", "$1");
|
||||
|
||||
return content;
|
||||
}
|
||||
|
||||
private string FormatContentHtml(string content, bool allowLinks = false)
|
||||
{
|
||||
// HTML-encode content
|
||||
content = HtmlEncode(content);
|
||||
|
||||
// Encode multiline codeblocks (```text```)
|
||||
content = Regex.Replace(content,
|
||||
@"```+(?:[^`]*?\n)?([^`]+)\n?```+",
|
||||
m => $"\x1AM{m.Groups[1].Value.Base64Encode()}\x1AM");
|
||||
|
||||
// Encode inline codeblocks (`text`)
|
||||
content = Regex.Replace(content,
|
||||
@"`([^`]+)`",
|
||||
m => $"\x1AI{m.Groups[1].Value.Base64Encode()}\x1AI");
|
||||
|
||||
// Encode links
|
||||
if (allowLinks)
|
||||
{
|
||||
content = Regex.Replace(content, @"\[(.*?)\]\((.*?)\)",
|
||||
m => $"\x1AL{m.Groups[1].Value.Base64Encode()}|{m.Groups[2].Value.Base64Encode()}\x1AL");
|
||||
}
|
||||
|
||||
// Encode URLs
|
||||
content = Regex.Replace(content,
|
||||
@"(\b(?:(?:https?|ftp|file)://|www\.|ftp\.)(?:\([-a-zA-Z0-9+&@#/%?=~_|!:,\.\[\];]*\)|[-a-zA-Z0-9+&@#/%?=~_|!:,\.\[\];])*(?:\([-a-zA-Z0-9+&@#/%?=~_|!:,\.\[\];]*\)|[-a-zA-Z0-9+&@#/%=~_|$]))",
|
||||
m => $"\x1AU{m.Groups[1].Value.Base64Encode()}\x1AU");
|
||||
|
||||
// Process bold (**text**)
|
||||
content = Regex.Replace(content, @"(\*\*)(?=\S)(.+?[*_]*)(?<=\S)\1", "<b>$2</b>");
|
||||
|
||||
// Process underline (__text__)
|
||||
content = Regex.Replace(content, @"(__)(?=\S)(.+?)(?<=\S)\1", "<u>$2</u>");
|
||||
|
||||
// Process italic (*text* or _text_)
|
||||
content = Regex.Replace(content, @"(\*|_)(?=\S)(.+?)(?<=\S)\1", "<i>$2</i>");
|
||||
|
||||
// Process strike through (~~text~~)
|
||||
content = Regex.Replace(content, @"(~~)(?=\S)(.+?)(?<=\S)\1", "<s>$2</s>");
|
||||
|
||||
// Decode and process multiline codeblocks
|
||||
content = Regex.Replace(content, "\x1AM(.*?)\x1AM",
|
||||
m => $"<div class=\"pre pre--multiline\">{m.Groups[1].Value.Base64Decode()}</div>");
|
||||
|
||||
// Decode and process inline codeblocks
|
||||
content = Regex.Replace(content, "\x1AI(.*?)\x1AI",
|
||||
m => $"<span class=\"pre pre--inline\">{m.Groups[1].Value.Base64Decode()}</span>");
|
||||
|
||||
// Decode and process links
|
||||
if (allowLinks)
|
||||
{
|
||||
content = Regex.Replace(content, "\x1AL(.*?)\\|(.*?)\x1AL",
|
||||
m => $"<a href=\"{m.Groups[2].Value.Base64Decode()}\">{m.Groups[1].Value.Base64Decode()}</a>");
|
||||
}
|
||||
|
||||
// Decode and process URLs
|
||||
content = Regex.Replace(content, "\x1AU(.*?)\x1AU",
|
||||
m => $"<a href=\"{m.Groups[1].Value.Base64Decode()}\">{m.Groups[1].Value.Base64Decode()}</a>");
|
||||
|
||||
// Process new lines
|
||||
content = content.Replace("\n", "<br />");
|
||||
|
||||
// Meta mentions (@everyone)
|
||||
content = content.Replace("@everyone", "<span class=\"mention\">@everyone</span>");
|
||||
|
||||
// Meta mentions (@here)
|
||||
content = content.Replace("@here", "<span class=\"mention\">@here</span>");
|
||||
|
||||
// User mentions (<@id> and <@!id>)
|
||||
var mentionedUserIds = Regex.Matches(content, "<@!?(\\d+)>")
|
||||
.Cast<Match>()
|
||||
.Select(m => m.Groups[1].Value)
|
||||
.ExceptBlank()
|
||||
.ToArray();
|
||||
|
||||
foreach (var mentionedUserId in mentionedUserIds)
|
||||
{
|
||||
var mentionedUser = _log.Mentionables.GetUser(mentionedUserId);
|
||||
content = Regex.Replace(content, $"<@!?{mentionedUserId}>",
|
||||
$"<span class=\"mention\" title=\"{HtmlEncode(mentionedUser.FullName)}\">" +
|
||||
$"@{HtmlEncode(mentionedUser.Name)}" +
|
||||
"</span>");
|
||||
}
|
||||
|
||||
// Channel mentions (<#id>)
|
||||
var mentionedChannelIds = Regex.Matches(content, "<#(\\d+)>")
|
||||
.Cast<Match>()
|
||||
.Select(m => m.Groups[1].Value)
|
||||
.ExceptBlank()
|
||||
.ToArray();
|
||||
|
||||
foreach (var mentionedChannelId in mentionedChannelIds)
|
||||
{
|
||||
var mentionedChannel = _log.Mentionables.GetChannel(mentionedChannelId);
|
||||
content = content.Replace($"<#{mentionedChannelId}>",
|
||||
"<span class=\"mention\">" +
|
||||
$"#{HtmlEncode(mentionedChannel.Name)}" +
|
||||
"</span>");
|
||||
}
|
||||
|
||||
// Role mentions (<@&id>)
|
||||
var mentionedRoleIds = Regex.Matches(content, "<@&(\\d+)>")
|
||||
.Cast<Match>()
|
||||
.Select(m => m.Groups[1].Value)
|
||||
.ExceptBlank()
|
||||
.ToArray();
|
||||
|
||||
foreach (var mentionedRoleId in mentionedRoleIds)
|
||||
{
|
||||
var mentionedRole = _log.Mentionables.GetRole(mentionedRoleId);
|
||||
content = content.Replace($"<@&{mentionedRoleId}>",
|
||||
"<span class=\"mention\">" +
|
||||
$"@{HtmlEncode(mentionedRole.Name)}" +
|
||||
"</span>");
|
||||
}
|
||||
|
||||
// Custom emojis (<:name:id>)
|
||||
var isJumboable = Regex.Replace(content, "<(:.*?:)(\\d*)>", "").IsBlank();
|
||||
var emojiClass = isJumboable ? "emoji emoji--large" : "emoji";
|
||||
content = Regex.Replace(content, "<(:.*?:)(\\d*)>",
|
||||
$"<img class=\"{emojiClass}\" title=\"$1\" src=\"https://cdn.discordapp.com/emojis/$2.png\" />");
|
||||
|
||||
return content;
|
||||
}
|
||||
|
||||
private string FormatContentCsv(string content)
|
||||
{
|
||||
// Escape quotes
|
||||
content = content.Replace("\"", "\"\"");
|
||||
|
||||
// Escape commas and semicolons
|
||||
if (content.Contains(",") || content.Contains(";"))
|
||||
content = $"\"{content}\"";
|
||||
|
||||
// User mentions (<@id> and <@!id>)
|
||||
var mentionedUserIds = Regex.Matches(content, "<@!?(\\d+)>")
|
||||
.Cast<Match>()
|
||||
.Select(m => m.Groups[1].Value)
|
||||
.ExceptBlank()
|
||||
.ToArray();
|
||||
|
||||
foreach (var mentionedUserId in mentionedUserIds)
|
||||
{
|
||||
var mentionedUser = _log.Mentionables.GetUser(mentionedUserId);
|
||||
content = Regex.Replace(content, $"<@!?{mentionedUserId}>", $"@{mentionedUser.FullName}");
|
||||
}
|
||||
|
||||
// Channel mentions (<#id>)
|
||||
var mentionedChannelIds = Regex.Matches(content, "<#(\\d+)>")
|
||||
.Cast<Match>()
|
||||
.Select(m => m.Groups[1].Value)
|
||||
.ExceptBlank()
|
||||
.ToArray();
|
||||
|
||||
foreach (var mentionedChannelId in mentionedChannelIds)
|
||||
{
|
||||
var mentionedChannel = _log.Mentionables.GetChannel(mentionedChannelId);
|
||||
content = content.Replace($"<#{mentionedChannelId}>", $"#{mentionedChannel.Name}");
|
||||
}
|
||||
|
||||
// Role mentions (<@&id>)
|
||||
var mentionedRoleIds = Regex.Matches(content, "<@&(\\d+)>")
|
||||
.Cast<Match>()
|
||||
.Select(m => m.Groups[1].Value)
|
||||
.ExceptBlank()
|
||||
.ToArray();
|
||||
|
||||
foreach (var mentionedRoleId in mentionedRoleIds)
|
||||
{
|
||||
var mentionedRole = _log.Mentionables.GetRole(mentionedRoleId);
|
||||
content = content.Replace($"<@&{mentionedRoleId}>", $"@{mentionedRole.Name}");
|
||||
}
|
||||
|
||||
// Custom emojis (<:name:id>)
|
||||
content = Regex.Replace(content, "<(:.*?:)\\d*>", "$1");
|
||||
|
||||
return content;
|
||||
}
|
||||
|
||||
private string FormatContent(string content, bool allowLinks = false)
|
||||
{
|
||||
if (_format == ExportFormat.PlainText)
|
||||
return FormatContentPlainText(content);
|
||||
|
||||
if (_format == ExportFormat.HtmlDark)
|
||||
return FormatContentHtml(content, allowLinks);
|
||||
|
||||
if (_format == ExportFormat.HtmlLight)
|
||||
return FormatContentHtml(content, allowLinks);
|
||||
|
||||
if (_format == ExportFormat.Csv)
|
||||
return FormatContentCsv(content);
|
||||
|
||||
throw new ArgumentOutOfRangeException(nameof(_format));
|
||||
return _format == ExportFormat.HtmlDark || _format == ExportFormat.HtmlLight
|
||||
? FormatMarkdownHtml(input)
|
||||
: FormatMarkdownPlainText(input);
|
||||
}
|
||||
|
||||
public ScriptObject GetScriptObject()
|
||||
@@ -350,16 +238,14 @@ namespace DiscordChatExporter.Core.Services
|
||||
// Create instance
|
||||
var scriptObject = new ScriptObject();
|
||||
|
||||
// Import chat log
|
||||
// Import model
|
||||
scriptObject.SetValue("Model", _log, true);
|
||||
|
||||
// Import functions
|
||||
scriptObject.Import(nameof(GroupMessages), new Func<IEnumerable<Message>, IEnumerable<MessageGroup>>(GroupMessages));
|
||||
scriptObject.Import(nameof(Format), new Func<IFormattable, string, string>(Format));
|
||||
scriptObject.Import(nameof(FormatDate), new Func<DateTime, string>(FormatDate));
|
||||
scriptObject.Import(nameof(FormatFileSize), new Func<long, string>(FormatFileSize));
|
||||
scriptObject.Import(nameof(FormatColor), new Func<Color, string>(FormatColor));
|
||||
scriptObject.Import(nameof(FormatContent), new Func<string, bool, string>(FormatContent));
|
||||
scriptObject.Import(nameof(FormatMarkdown), new Func<string, string>(FormatMarkdown));
|
||||
|
||||
return scriptObject;
|
||||
}
|
||||
|
||||
@@ -2,6 +2,6 @@
|
||||
|
||||
[assembly: AssemblyTitle("DiscordChatExporter")]
|
||||
[assembly: AssemblyCompany("Tyrrrz")]
|
||||
[assembly: AssemblyCopyright("Copyright (c) 2017-2018 Alexey Golub")]
|
||||
[assembly: AssemblyVersion("2.9")]
|
||||
[assembly: AssemblyFileVersion("2.9")]
|
||||
[assembly: AssemblyCopyright("Copyright (c) Alexey Golub")]
|
||||
[assembly: AssemblyVersion("2.10")]
|
||||
[assembly: AssemblyFileVersion("2.10")]
|
||||
@@ -19,6 +19,9 @@
|
||||
Style="{DynamicResource MaterialDesignRoot}"
|
||||
WindowStartupLocation="CenterScreen"
|
||||
mc:Ignorable="d">
|
||||
<Window.TaskbarItemInfo>
|
||||
<TaskbarItemInfo ProgressState="Normal" ProgressValue="{Binding ProgressManager.Progress}" />
|
||||
</Window.TaskbarItemInfo>
|
||||
<materialDesign:DialogHost SnackbarMessageQueue="{Binding Notifications}" Style="{DynamicResource MaterialDesignEmbeddedDialogHost}">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
@@ -243,18 +246,26 @@
|
||||
</i:Interaction.Behaviors>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<StackPanel
|
||||
Margin="-8"
|
||||
Background="Transparent"
|
||||
Orientation="Horizontal">
|
||||
<StackPanel.InputBindings>
|
||||
<Grid Margin="-8" Background="Transparent">
|
||||
<Grid.InputBindings>
|
||||
<MouseBinding Command="{s:Action ExportChannels}" MouseAction="LeftDoubleClick" />
|
||||
</StackPanel.InputBindings>
|
||||
</Grid.InputBindings>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<!-- Channel icon -->
|
||||
<materialDesign:PackIcon
|
||||
Grid.Column="0"
|
||||
Margin="16,7,0,6"
|
||||
VerticalAlignment="Center"
|
||||
Kind="Pound" />
|
||||
|
||||
<!-- Channel category / name -->
|
||||
<TextBlock
|
||||
Grid.Column="1"
|
||||
Margin="3,8,8,8"
|
||||
VerticalAlignment="Center"
|
||||
FontSize="14">
|
||||
@@ -262,7 +273,17 @@
|
||||
<Run Text="/" />
|
||||
<Run Foreground="{DynamicResource PrimaryTextBrush}" Text="{Binding Model.Name, Mode=OneWay}" />
|
||||
</TextBlock>
|
||||
</StackPanel>
|
||||
|
||||
<!-- Is selected checkmark -->
|
||||
<materialDesign:PackIcon
|
||||
Grid.Column="2"
|
||||
Width="24"
|
||||
Height="24"
|
||||
Margin="8,0"
|
||||
VerticalAlignment="Center"
|
||||
Kind="Check"
|
||||
Visibility="{Binding IsSelected, RelativeSource={RelativeSource AncestorType={x:Type ListBoxItem}}, Converter={x:Static s:BoolToVisibilityConverter.Instance}, Mode=OneWay}" />
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
@@ -276,7 +297,7 @@
|
||||
VerticalAlignment="Bottom"
|
||||
Command="{s:Action ExportChannels}"
|
||||
Style="{StaticResource MaterialDesignFloatingActionAccentButton}"
|
||||
Visibility="{Binding IsEnabled, RelativeSource={RelativeSource Self}, Converter={x:Static s:BoolToVisibilityConverter.Instance}}">
|
||||
Visibility="{Binding CanExportChannels, Converter={x:Static s:BoolToVisibilityConverter.Instance}}">
|
||||
<materialDesign:PackIcon
|
||||
Width="32"
|
||||
Height="32"
|
||||
|
||||
@@ -16,6 +16,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DiscordChatExporter.Core",
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DiscordChatExporter.Cli", "DiscordChatExporter.Cli\DiscordChatExporter.Cli.csproj", "{D08624B6-3081-4BCB-91F8-E9832FACC6CE}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DiscordChatExporter.Core.Markdown", "DiscordChatExporter.Core.Markdown\DiscordChatExporter.Core.Markdown.csproj", "{14D02A08-E820-4012-B805-663B9A3D73E9}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -34,6 +36,10 @@ Global
|
||||
{D08624B6-3081-4BCB-91F8-E9832FACC6CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D08624B6-3081-4BCB-91F8-E9832FACC6CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D08624B6-3081-4BCB-91F8-E9832FACC6CE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{14D02A08-E820-4012-B805-663B9A3D73E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{14D02A08-E820-4012-B805-663B9A3D73E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{14D02A08-E820-4012-B805-663B9A3D73E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{14D02A08-E820-4012-B805-663B9A3D73E9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -2,6 +2,7 @@ FROM mono:5
|
||||
WORKDIR /root/build
|
||||
COPY DiscordChatExporter.sln favicon.ico ./
|
||||
COPY DiscordChatExporter.Core DiscordChatExporter.Core
|
||||
COPY DiscordChatExporter.Core.Markdown DiscordChatExporter.Core.Markdown
|
||||
COPY DiscordChatExporter.Cli DiscordChatExporter.Cli
|
||||
RUN msbuild ./DiscordChatExporter.Cli/DiscordChatExporter.Cli.csproj /t:Restore
|
||||
RUN msbuild ./DiscordChatExporter.Cli/DiscordChatExporter.Cli.csproj /p:Configuration=Release
|
||||
|
||||
+688
-17
@@ -1,21 +1,692 @@
|
||||
MIT License
|
||||
DiscordChatExporter
|
||||
Copyright (C) 2017-2019 Alexey Golub
|
||||
|
||||
Copyright (c) 2017-2018 Alexey Golub
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
======================================================================
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
@@ -34,6 +34,7 @@ DiscordChatExporter can be used to export message history from a [Discord](https
|
||||
- [Scriban](https://github.com/lunet-io/scriban)
|
||||
- [CommandLineParser](https://github.com/commandlineparser/commandline)
|
||||
- [Ookii.Dialogs](https://github.com/caioproiete/ookii-dialogs-wpf)
|
||||
- [ByteSize](https://github.com/omar/ByteSize)
|
||||
- [Failsafe](https://github.com/Tyrrrz/Failsafe)
|
||||
- [Gress](https://github.com/Tyrrrz/Gress)
|
||||
- [Onova](https://github.com/Tyrrrz/Onova)
|
||||
|
||||
@@ -8,6 +8,5 @@ function Replace-TextInFile {
|
||||
[IO.File]::WriteAllText($filePath, $content, [Text.Encoding]::UTF8)
|
||||
}
|
||||
|
||||
Replace-TextInFile "$PSScriptRoot\DiscordChatExporter.Core\DiscordChatExporter.Core.csproj" '(?<=<Version>)(.*?)(?=</Version>)' $newVersion
|
||||
Replace-TextInFile "$PSScriptRoot\DiscordChatExporter.Cli\DiscordChatExporter.Cli.csproj" '(?<=<Version>)(.*?)(?=</Version>)' $newVersion
|
||||
Replace-TextInFile "$PSScriptRoot\DiscordChatExporter.Gui\Properties\AssemblyInfo.cs" '(?<=Assembly.*?Version\(")(.*?)(?="\)\])' $newVersion
|
||||
Reference in New Issue
Block a user